My name is RĂ©mi Gillig, I am a video game Graphics programmer.

I like C++, C# and everything rendering related. Putting stuff on the screen and getting the best our of the talented art teams is so satisfying!

I like to follow the advances in this area through SIGGRAPH and GDC talks, lectures and research papers.

I’m currently working at Firesprite Ltd. (UK) as a Lead Software Engineer. Whatever projects appear on this blog are NOT affiliated with my current employer.


Puddle is now out on XBLA/PSN (published by Konami), more information at


I hope you will find interesting things here as I try to update its content with what I’m interested in.

If it’s your first time here, I suggest visiting my introduction page which contains some information about myself and my life. Otherwise, you can feel free to use the menu to navigate through the different sections and explore this website.

You can also see a list of my projects.

Latest personal project : PaperPlane