My name is Rémi Gillig, I am a junior video games programmer.

I like C++, C# and making tools for everyone. It has a great impact on the projects and involves a number of interesting subjects.

I am also interested in physics and shaders and I like to follow the advances in these areas through SIGGRAPH and GDC talks, lectures and research papers.

I'm currently working at Asobo Studio (Bordeaux, France) as a programmer.

Headline

Puddle IS ou on XBLA/PSN (published by Konami), more information at http://puddle-game.com.

Welcome!

I hope you will find interesting things here as I try to update its content with what I'm interested in.

If it's your first time here, I suggest visiting my introduction page which contains some information about myself and my life. Otherwise, you can feel free to use the menu to navigate through the different sections and explore this website.

You can also see a list of my projects.

Latest project : PaperPlane