My name is Rémi Gillig, I am a junior video games programmer.

I like C++, C# and making tools for everyone. It has a great impact on the projects and involves a number of interesting subjects.

I am also interested in physics and shaders and I like to follow the advances in these areas through SIGGRAPH and GDC talks, lectures and research papers.

I'm currently working at Asobo Studio (Bordeaux, France) as a programmer.

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